Animating With OpenToonz

My latest course, now available

This is a course I have been wanting to create ever since I started working with OpenToonz almost 6 years ago. And I am excited to be finally offering the course (available from early 2025). I had been working on it for over 2 years, and I am thrilled that it is finally complete!

What's in the Animating with OpenToonz course

"Animating with OpenToonz" covers everything an animator needs to know about OpenToonz, from setting it up, and all the basics, all the way to more complex techniques and tools that one can use to really let OpenToonz show its' power. This is a very hands-on course, leaning more to the application of OpenToonz, rather than just all the theory of it. 

There are 2 scenes in the course that I create, step by step. The first is relatively simple, and the second is quite complex. I go through every bit of their creation, step by step, so that the animator may follow it easily. It is encouraged that the animator at least do some of the creation of either or both scenes, but even if he/she does not do anything, he/she will be able to follow all the technical theory that goes into the creation of the scenes. It comes with downloads needed for the scenes plus some locomotion templates to make the animation of certain parts much easier. 

There is a lot of content in this curse, and it covers: 

1. Basics - installing, FF Mpeg, Tools and workplace windows etc. 

2. Drawing - the 2 main methods; vectors & raster, and how to use them to the full 

3. Animating - covering the various methods and techniques OpenToons offers 

4. Advanced Tools & Techniques - we dive into some of the more advanced parts of OT 

5. Extra Tips & Techniques - we look at some creative ways to use OpenToonz 

6. Examples & break downs - we work through some finished animation examples, step by step. 

7. And much much more...

The course is broken into a few sections; 

1. Basics - covering all the basics you need to get going with OpenToonz, including the installation of the latest version of the software, and the installation of the FF Mpeg files.

2. Tools - we cover all the drawing tools, and all the various tools ad methods to get animating with OpenToonz.

3. Scene 1 - we start creating straight away in Scene 1, from drawing to animating. Scene 1 is relatively simple, and is a good start for someone who is new to using OpenToonz.

4. Scene 2 - the creation continues in a second scene, a lot more complex than Scene 1 - and for the more advanced animator. If you have worked through Scene 1, you will be able to work through Scene 2. 

5. We use some editing software to composite the scenes (1 & 2), making them play out and we can see our work. 

6. This is the fun part - we apply special effects to our 2 scenes, and render out the finished animation, again, compositing the scenes in the editing software.

7. The final part is adding sound to the scenes, and then we do a final render of each scene, and we are done!

In between each part of the creation there are videos on the specific part of OpenToonz that we are covering in that part of the creation, so the student can see specifically and in more detail what we are using and how we are using it. 

There is a section at the end of each scene covering what we have learnt and what we have used, just to once again reinforce the tools of OpenToonz and how we have used them. 

The course is aimed at both the novice animator, who has never used OpenToonz, and also the more advanced animator, who is looking for new ideas and methods to animate in OpenToonz.



 

The Painter On Safari

"The Painter On Safari" is my most current project and is still in production. I started work on it in late 2020, and I expect to be working on this 40 minute short for another few years. At this stage the goal is to finish it late in 2027 or possibly early in 2028.

 I have put a lot of work into this film, and it will require even more work and time to get it to where I am satisfied with it. I am aiming to make it a much better film than it's predecessor, "The Painter In Paris", that was produced in 2020.


In tandem to making this short film, I am creating a course on "Making A Short Animated Movie", and this will be based on the creation process of "The Painter On Safari". Together they will take up most of my time in 2026 & 2027, no doubt, but I hope at the end of this time I will have both a film and a course I can be proud very of.

If you are interested in joining this course whilst the film is still in development, be sure to check it out as there is currently a big discount available for anyone who joins the course before it is wrapped up.

This is hopefully going to be a great animated film, my best so far, and the course built around it is going to be full of very valuable and interesting information and material, and I think it will be worth a good look at.


So be sure to check it out!

Locomotion Course Bundle

I have bundled 2 of my earlier courses into one, and added even more content!

To create more value, and to increase the students over all learning experience, I have taken 2 of my very first courses, namely "The Walk Cycle Course" and "The Dog Run Cycle Course" and packaged both into one bundle, the Locomotion Cycle Bundle. I have also added some extra modules to the bundle, including the Dog Walk Cycle and a Horse (Zebra) Walk and Run cycle. All of these of course come with several sets of ready to uese templates. Plus there is a set of "bird flight" templates in the bundle. There will be even more content will follow in time, so be on the lookout for updates.



If you have already purchased the Locomotion Course Bundle, you will now receive everything that has been added to the bundle since you purchased it (please check out all the new additions) plus all the new material that will be added over time. That's a LOT of great stuff!

It goes without saying that you will have access to all the existing Templates plus all the new ones (to come) for life! 


So even if you do not yet own this course, it makes a lot of sense to secure it for the future value that will be added. As with all these courses, the prices will not always be held this low, so I encourage you to purchase sooner rather than later.

Video



Looking ahead

I have a few more BIG projects in the pipeline...

After I complete "The Painter On Safari" in 2027, I will be starting a few more long term projects, including an adventure series that I have been developing for quite some time, years in fact, called "Moonlight Adventures". 

It is set in Paris, and is about 2 teenagers and an eccentric Professor, and the adventures they get up to, and the exotic destinations they travel to. I am very excited about this project, but it's going to be BIG! So big that I pitched it to the Annecy MIFA 2021 film market to try and get some assistance in the production, as to produce the whole series myself will be impossible. At this stage, my plan is to create the "pilot" episode myself, and then engage help from a bigger studio with the production rest of the series.

This is an adventure series close to my heart, and I can't wait to get going with it. I think it's going to be great, but it's going to take a HUGE amount of work to see the light of day. 

So I will keep you posted on progress. I expect to start work on it in 2028 at this stage.